시드언스 2.5 인피니트 드로스테 줌 - 열 개의 손으로 그린 세계를 통과하며
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시드언스 2.5 인피니트 드로스테 줌 - 열 개의 손으로 그린 세계를 통과하며 Seedance 2.5에 대한 상세한 프롬프트로, 지브리 스타일의 손으로 그린 10개의 중첩된 세계를 30초 동안 연속적으로 드로스테 효과(Droste effect)로 줌인하는 내용입니다. 정밀한 카메라 움직임과 장면별 지시사항이 포함되어 있습니다.
프롬프트 내용저장
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Visual style: Hand-painted 2D animation in the spirit of classic Studio Ghibli films: lush watercolor and gouache background paintings, soft cel-shaded characters and creatures, towering sunlit cumulus clouds, warm nostalgic light, gentle wind moving everything. Smooth camera gliding forward at one perfectly constant speed.
Avoid: No subtitles. No readable text. No cuts, crossfades, or fades. No speed changes, no slow motion, no speed ramps. No hovering or still frames. No 3D CGI look.
An infinite Droste-effect zoom through ten hand-painted worlds full of people, gentle strange creatures, and odd buildings, all original designs. Each world hides one small detail somewhere in the frame, and inside that detail the whole next world is already painted in miniature. The camera glides toward the detail and zooms into it; the detail grows until its edges pass beyond the frame and the miniature becomes the full next world, with its own new small detail somewhere else. The tenth world's detail contains the first world, so the clip loops. One continuous shot, no cuts, about 30 seconds. Sound: one continuous sweeping orchestral score of piano and strings with a steady pulse, with a brief ambient sound for each world, no dialogue.
Scene 1: Continuous, ten nested worlds.
Shot 1 (0-30s): One unbroken zoom at one steady, unchanging speed from the first frame to the last, the same rhythm in every world: exactly three seconds per world, never accelerating, never slowing. The detail sits in a different place in every world; while moving forward, the camera curves gently and smoothly toward it, bringing it to the center only as it fills the frame. Everyone keeps moving as the camera passes.
0-3s: Wide aerial view of a seaside cliff town at sunset, a white lighthouse at screen right; a girl in a red dress cycles down a steep lane, fishermen haul nets, gulls wheel. The camera curves right toward the glowing lantern glass, painted with green hills, until it fills the frame.
3-6s: Rolling green meadows; a gigantic gentle creature like a walking hill, trees and a tiny shrine on its mossy back, strides slowly across the grass while children run beside it. A small cloud at upper left holds a tiny airship; the camera curves up toward it until the cloud fills the frame.
6-9s: A sky canyon of towering clouds; a patched-together propeller airship cruises left to right, a goggled pilot waving from its deck, small winged foxes gliding alongside. Its round porthole low on the hull shows floating islands; the camera curves down toward it until the porthole fills the frame.
9-12s: Floating islands linked by swaying rope bridges, a crooked stilt village climbing a tall leaning tower, a vast sky whale with little houses on its back drifting behind. A shining pond on an island at screen left shows a kelp forest; the camera curves left toward it until the pond fills the frame.
12-15s: Underwater, a sunlit kelp forest around a giant sunken stone statue overgrown with weeds, a long glowing ribbon fish weaving past its face. At lower right, an open shell holds a glowing pearl showing lanterns at night; the camera curves down toward it until the pearl fills the frame.
15-18s: A river festival at night; townsfolk in festival masks, tall slender spirits with paper-lantern heads walking among them, hundreds of lanterns floating and rising. One lantern high at upper left glows with a misty forest; the camera curves up toward it until the lantern fills the frame.
18-21s: An ancient forest of giant mossy trees in slanting sunbeams; a house-sized snail with a mossy cottage on its shell creeps along a root, tiny round glowing bugs swarming. One bright bug beside a trunk at screen right shows a harbor town; the camera curves right toward it until the bug fills the frame.
21-24s: A cobblestone harbor town in the morning, a tall crooked tower-house with too many chimneys and balconies, a boy delivering bread on a bicycle, a fat cat chasing gulls. A pale moon low at upper left shows a wheat field; the camera curves up over the rooftops toward it until the moon fills the frame.
24-27s: A golden wheat field at night, shooting stars overhead; a huge soft moth-winged creature with lantern eyes rests on a hilltop house at screen right, wings slowly breathing, its small attic window glowing. The camera curves right toward the window until it fills the frame.
27-30s: A cozy attic workshop, an old inventor tinkering at a bench, a clockwork bird hopping, model airplanes swinging. A round window on the left wall shows the white lighthouse on its sunset cliff; the camera curves left toward it until the window fills the frame, arriving at the exact wide aerial framing of the opening, still moving forward at the same speed.
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