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ワンテイク教室喧嘩アクションシーン

フリーのプロンプト百科事典 Wikiprompt より

auqib
投稿者auqibX出典

2026年9月8日

ワンテイク教室喧嘩アクションシーン このプロンプトは、日本の高校の教室を舞台に、一人の女性が三人の敵と戦う、ワンカット(長回し)のアクションシーンのための詳細な指示です。ダイナミックなカメラワークと、リアリティを高めるための広範なネガティブプロンプト(避けるべき要素)が含まれています。 **プロンプト(英語):** A single, unbroken tracking shot. A Japanese high school classroom after hours. Dust motes dance in the slanted light from the windows. A woman in a modified school uniform (torn skirt, tied-up blazer) stands in the center aisle, breathing steadily. Three male opponents in standard uniforms surround her, one holding a wooden chair, another a metal bat, the third unarmed but with a fighter's stance. The fight begins. The camera pushes in as she dodges a chair swing, using the momentum to spin and kick the bat-wielder's wrist. The bat clatters to the floor. She grabs a desk, flipping it as a shield against the unarmed opponent's rush. The camera whips around the desk, capturing her elbow strike to his jaw. The chair-wielder recovers, swinging low. She vaults over the desk, landing on a row of desks, the camera tilting up with her. She runs along the desks, kicking books and pencils at the bat-wielder, who is now charging. She leaps, performing a flying knee strike, sending him crashing into the chalkboard. The unarmed opponent is up, grabbing her ankle from behind. She falls, but uses the fall to twist, kicking his knee sideways. He crumples. The chair-wielder throws the chair. She ducks, the chair shattering against the window behind her. She grabs a piece of the broken chair leg, using it as a baton to block his next punch, then disarms him with a swift wrist lock, throwing him into the teacher's desk. She stands, breathing hard, the camera slowly circling her as the three opponents lie groaning on the floor. She adjusts her tie, walks towards the camera, and the shot ends on a close-up of her determined eyes. **ネガティブプロンプト (Realism & Quality):** low quality, worst quality, bad anatomy, bad hands, missing fingers, extra fingers, extra limbs, deformed hands, long neck, mutated hands, poorly drawn hands, poorly drawn face, mutation, deformed, blurry, watery eyes, out of focus, jpeg artifacts, signature, watermark, username, artist name, 3d render, cgi, cartoon, anime, illustration, painting, drawing, sketch, lowres, bad proportions, cropped, worst quality, low quality, normal quality, monochrome, grayscale, multiple views, reference sheet, bad feet, extra legs, fused fingers, malformed limbs, oversized head, small head, bad ears, bad eyes, bad mouth, bad teeth, bad nose, bad hair, bad clothes, bad background, ugly, duplicate, morbid, mutilated, out of frame, extra background, bad composition, distorted, perspective, foreshortening, bad lighting, bad shadow, unrealistic lighting, flat lighting, harsh shadows, overexposed, underexposed, motion blur, static, stiff, unnatural pose, unnatural movement, slow motion, time lapse, jump cut, cutaway, close-up, extreme close-up, fisheye, wide angle, dutch angle, low angle, high angle, over-the-shoulder, POV, first person view, third person view, side view, back view, symmetrical, centered, off-center, rule of thirds, negative space, empty space, cluttered, busy, text, letters, numbers, symbols, speech bubble, caption, title, logo, watermark, border, frame, vignette, lens flare, chromatic aberration, film grain, noise, scan artifacts, pixelated, blurry background, bokeh, depth of field, shallow depth of field, deep depth of field, realistic, photorealistic, hyperrealistic, cinematic, film still, movie scene, video game, screenshot, concept art, matte painting, digital art, 2d, 3d, octane render, unreal engine, unity, blender, maya, zbrush, photoshop, painter, artstation, deviantart, pixiv, twitter, instagram, facebook, snapchat, tiktok, youtube, twitch, netflix, hbo, disney, marvel, dc, anime, manga, comic, graphic novel, cartoon, caricature, chibi, kawaii, realistic proportions, exaggerated proportions, muscular, skinny, fat, obese, pregnant, child, teenager, adult, elderly, male, female, hermaphrodite, transgender, non-binary, genderqueer, androgynous, intersex, two-spirit, agender, bigender, pangender, genderfluid, genderqueer, neutrois, polygender, trigender, demiboy, demigirl, deminonbinary, demigender, maverique, apogender, aporagender, cassgender, eugender, exgender, genderblank, genderflow, genderflux, genderpuck, genderqueer, gender questioning, graygender, intergender, ipsogender, libragender, mercurial, multigender, nanogender, neurogender, non-binary, nullo, omnigender, pangender, polygender, quoigender, trigender, vaporwave, xenine, xenogender, etc.

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プロンプト内容保存

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Made with seedance 2.0 + GPT Image 2 on @yapper_so Prompt. @image1 mage1 fights three opponents inside a Japanese high school classroom in an intense, highly dynamic one-take action sequence. The classroom is filled with wooden desks, chairs, school bags, a chalkboard, sliding windows, curtains, fluorescent ceiling lights, posters, books, and scattered papers. The fight is fast, physical, and highly interactive with the environment. The woman moves between the desks with sharp agility, dodging attacks from all three opponents at once. She vaults over desks, slides across tabletops, kicks chairs into attackers, blocks strikes using classroom objects, grabs a backpack to deflect a hit, and uses the narrow aisles between desks to redirect momentum. Papers fly through the air, chairs scrape across the floor, desks topple, curtains whip from the movement, and sunlight cuts through the windows, catching dust particles in the air. The camera is extremely dynamic and close to the action, never a static wide shot. Use a fast-moving one-take camera that constantly follows, circles, ducks, whips, and pushes through the fight. The camera moves between desks, swings around the woman as she turns, rushes backward as opponents charge, drops low near the floor during leg sweeps, rises suddenly as she jumps over a desk, and whips around quickly to reveal the next attacker. The framing should feel urgent, handheld, immersive, and physically present inside the classroom. The action should feature strong choreography, realistic body movement, believable impact, fast reaction timing, close-range combat, and continuous motion. Make the scene feel like a high-budget martial arts action sequence captured in one uninterrupted shot. Use natural classroom lighting mixed with warm afternoon sunlight through the windows, realistic shadows, practical motion blur, grounded textures, real-world imperfections, and a raw cinematic look. No glossy AI finish, no overly polished CGI, and no static long-shot framing. Negative prompts: static camera, slow movement, shaky low-quality footage, blurry subject, distorted body, unrealistic swinging physics, cartoon style, flat lighting, dull colors, overexposed sky, broken buildings, empty streets, low detail, awkward camera cuts, poor motion continuity, AI glossy look, overly polished CGI, plastic-looking skin, waxy skin texture, hyper-smooth surfaces, artificial shine, fake cinematic bloom, excessive lens flare, unrealistic HDR, oversaturated colors, neon color grading, game-engine look, Unreal Engine render look, synthetic lighting, studio lighting, perfect clean reflections, overly sharp digital image, crispy AI detail, overprocessed image, fake depth of field, exaggerated bokeh, unnatural contrast, overly smooth motion, floating physics, rubbery body movement, distorted anatomy, warped limbs, inconsistent body proportions, blurry face, melted facial features, duplicated limbs, broken hands, unnatural pose, stiff action, low-quality motion interpolation, smeared motion blur, ghosting, frame blending artifacts, unstable subject tracking, camera jitter without purpose, awkward cuts, poor continuity, artificial city layout, empty streets, repeated cars, duplicated buildings, warped skyscrapers, fake traffic, low-detail background, superhero suit, comic-book look, stylized animation, overly dramatic VFX, unrealistic shadows, fake sun rays, unnatural haze, overexposed highlights, crushed blacks, sterile clean environments, no atmosphere, no real-world imperfections.

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参考資料

カテゴリ:creative| twitter| action-sequence| one-take

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