使用流体模拟的3D剑建模
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使用流体模拟的3D剑建模 生成一把带有水流体模拟的3D动画剑的详细提示,包括建模、力场和渲染步骤。
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Create a 3D video that showcases the modeling of a sword, including both the blade and the handle. Demonstrate the addition of a fluid simulation using the flip fluid effect to simulate water. Add a force field to the sword blade, setting the mode to volume force so the water naturally follows the blade's contours. Include the placement of an inflow object, showing where the water enters the scene, followed by the domain object to complete the water simulation. Perform test simulations with varying settings, then set the water speed to 0.50. Texture the entire scene, and illuminate it with dynamic lighting before running one final water simulation. Conclude the video with a detailed render of the scene.
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