Opus 5.5 Motion Video Recreation Prompt
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Opus 5.5 Motion Video Recreation Prompt A comprehensive prompt for generating a 20-second motion video with Opus 5.5, including detailed inputs, direction, structure, build steps, and gotchas. It covers a Mac-desktop-to-brand story with specific motion laws, palettes, and rendering instructions.
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<inputs> Ask me for: my product name, a logo (or draw a simple mark), my brand colours (or pull them from the logo), five app names for a Mac dock, the name of my chat app, the line a user types into its composer, a 7-word headline about the problem, two "Zero ___" words, two "Every ___." lines, the closing line, and a music track. If I skip any, use these defaults: product "Frame by Frame" (an AI motion-video course); a viewfinder mark (four corner brackets around a bold "FF" and a four-point sparkle top-right) in a navy rounded-square badge; dock apps Murmur (coral chat), Loupe (amber camera), Folio (paper notes), Cache (teal files), Stacks (sky boards); composer line "make a launch video for my app"; headline "Your launch video takes too many weeks."; "Zero keyframes" β "Zero timeline"; "Every camera move." / "Every transition."; closing line "All in one prompt"; and new synthesized music at 100.4 BPM. </inputs> <direction> A 20 second 16:9 launch film, 1920x1080 stage rendered at 3840x2160, frame numbers at 29.97 fps (f0βf596). Mac-desktop-to-brand story with a premium SaaS-ad feel: warm off-white, navy and sky blue, real photo wallpapers, crisp UI. Motion law for EVERY entrance and settle: p(n) = 1 β 0.61Β·0.78^(nβ1). That is 39% of the distance on the first frame, then the remainder decays 22% per frame. Fast snap, soft landing. Exits do the opposite: they accelerate about 1.5Γ per frame into the cut, and the next shot starts already moving the same way. Background and UI always ride separate cameras. Zooms are crisp (no blur). Whips stay crisp too unless stated. Palette: page #F3F1EE, ink #121212, navy #294376, blues #42699D #5A82B4 #769CC2, teal #57D0B4, sky #7CC9E4. Type: Inter 400/500/600. No purple, violet or magenta anywhere. Story: a dock grows on a sunset desktop β the cursor clicks app after app (chat, video call, board), whip after whip β every window flies onto the desktop at once β the desktop shrinks into a laptop under "Your launch video takes too many weeks." β "Zero keyframes" rolls to "Zero timeline" over a living blue colour field β the logo spins in and the wordmark washes on β the product's own chat app types the request and sends it β split screens: "Every camera move." / "Every transition." β "All in one prompt" over the field β the badge β the ink end mark. Banned: crossfades, ease-in-out on any measured move, smoothing keyframes, frozen frames (except the final hold), real public figures, stock UI kits, Math.random, copying any real brand's words. </direction> <structure> Coordinates are px on the 1920x1080 stage. Music grid: eighth notes every 8.97 frames, phase 0.433 s. Hard cuts at f52, 76, 94, 118, 153, 188, 225, 246, 281, 335, 357, 419, 509, 548, 570: keep these exact frames. S1 f0β51, dock on the desktop: Wallpaper: a calm sunset photo (still water, distant islands), softened 3 px, on its own camera. Camera scale 1.0 (f0) β 1.15 (f1) β 1.25 (f2) β 1.33 (f3) β 1.45 (f5) β 1.57 (f8) β 1.66 (f12) β 1.74 (f18) β 1.77 (f23), jump to 1.87 on f24, hold. Camera x (screen px of the scene origin): 0 β β473 (f6) β β627 (f12) β β680 (f18) β β645 (f23) β β735 (f24) β β520 (f30) β β480 (f36) β β466 (f42). f43β51 y whips β480 β β481 β β486 β β492 β β507 β β523 (accelerating). Dock: a frosted pill (white 14%, backdrop blur 18, 1.2 px rim at white 32%, radius 26% of height) at scene x663β1387, y468β632 (f0: a smaller empty pill x632β1288, y490β596). Five 120 px squircle icons (radius 22.5%, soft shadow) with centres at x754 + 135.4Β·i, y550. Icons pop on f1, 3, 4, 6, 7. Every icon after the first lands 18 px right and settles in 2 frames. The dock rides its own camera at 0.75Γ the wallpaper's scale until f23, then exactly 1.0 from f24. In the f43β51 whip it leads the wallpaper by up to 50 px. Cursor: black macOS arrow with white outline, 25 px tall at scene scale. f0 at screen (1686,728), off-screen right f2β14, re-enters f15 at (1800,782) decelerating to the icon-1 lower-right edge (1003,617) by f37. Click f36β44: the icon scales to 0.83 (origin 50% 80%) by f40 and back by f45. The cursor shrinks 12% with it. A 5 px white running dot appears under the icon at f40 and is full size by f42. S2 f52β75, chat app: A huge white window, radius 24, wide soft shadow, cropped by the frame: right edge x1713, bottom y997 at f52. Chat list x0β500: rows 134 px tall, cut-off circular avatars, name 27 px/600, preview 25 px grey, time right-aligned. Selected row #F1EFEC. Thread x501β1713: pale dotted background. Incoming bubbles are white from x523β533; outgoing bubbles are pale coral #FFE1D6 ending at x1690. 25.5 px text, radius 14, small grey times, coral double ticks. Composer bar y897β997: "+", a 61 px pill input, emoji, mic. The whole window scrolls up 203 px: β137 (f53), β175 (f55), β193 (f58), β201 (f62), β203 (f66). At f56 a new outgoing bubble "Works best." pops from its bottom-right corner: scale 0.47 (f56), 0.86 (f58), 1 (f60). f66β75: whip left β12, β24, β48, β62, β85 px (accelerating). S3 f76β93: the same dock and wallpaper at scale 1.87. The camera settles left β117, β143, β154 β¦ β168 (f85). The cursor clicks icon 2 at f84 (same click curve). f85β93: whip down β6, β14, β38, β107 px. S4 f94β117, video call: A dark window 1286x648 (radius 14, #1C1C1E) on the plain page at x317, rising y391 β 326 β 300 β 280 β 265 β 253 β 244 β 236 β 228 β 226 β 223 β 220 β 219 β 218. Inside: a top bar with traffic lights and an amber shield; five 137x76 participant tiles from x292 with name tags; a speaker tile 826x464 at (230,120) with a 2 px amber border holding a black-and-white stock portrait (never a real person); a toolbar y590β650 with 10 labelled icons, an amber "Present" and a red "Leave". f106β117: slides left β1, β2, β2, β2, β3, β4, β4, β6, β9, β12, β21 px per frame. S5 f118β152: the dock at scale 1.87; the camera pans x β92, β196, β329, β400, β438, β459, β469 (f139); the cursor travels to icon 5 and clicks at f138. f136β152: zoom 1.0 β 0.90 accelerating, x +100. S6 f153β187, desktop fills: The wallpaper zooms out on its own camera (1.12 β 1.0 by f175). The windows layer keeps x fixed and glides up: offset 166, 117, 94, 78, 65, 54, 45, 37, 31, 25, 20, 16, 12, 9, 6, 4, 2, 1, 0 (f171). Final rects: chat 652x552 at (310,143); call 954x482 at (486,252); notes 818x465 at (690,206); files (dark) 555x394 at (216,374); board 712x425 at (985,155). Fly-ins start at +150 px x and +300 px y with rotateX 58Β°, rotateY β28Β°, scale 0.82, perspective 1600 and origin bottom-centre. Progress per frame: call 0 (f153), .3, .7, .9, .97, 1 (f158); notes f156β160 (.3, .65, .9, 1); files f159β163; board f163β168. The dock rises 90 px with an ease-out f153β158 and sits at x730β1190, y945β1031 with 72 px icons at an 89 px pitch. Menu bar 42 px, translucent navy, drops in f164β166: "β [App] File Edit View Go Window Help", "12:43 PM" right. f176β187: the whole desktop pulls out on scale 0.98 β 0.70, accelerating, and gets a 14 px rounded screen edge. S7 f188β224, laptop: The desktop becomes the screen (590x398 inside a 610x418 black bezel) of a silver laptop (762 wide; a deck trapezoid 882 wide below). One camera scales the laptop and the headline together: laptop x0..x1 = 375..1556 (f188), 490..1436 (f191), 541..1383 (f195), 568..1354 (f200), 577..1344 (f204), 579..1341 (f207), bottom y821. Headline 64 px, letter-spacing β0.03em, word gap 48 px, centred on x954, cap top y220 in the settled layout. Words pop at f191, 194, 198, 201, 204, 208, 211, each fading in over 2 frames. Colours: launch #4F78CF, takes #2C3550, too #7CC9E4, many #57D0B4, weeks. #294376, the rest #4B4A4A. f210β224: the laptop's left edge 578 β 577 β 574 β 568 β 557 β 544 β 516 (accelerating), with everything riding it. S8 f225β280, "Zero": Colour field everywhere from here: a horizontal ramp #57D0B4 (0) β #7CC9E4 (.28) β #7AA6E6 (.5) β #4F78CF (.74) β #2C428F (1) under a soft wavy top edge (gaussian Ο β 65 px). The edge sits around y650β860 here, with crests drifting 2β8 px per frame. f225β245: the giant word, cap height 542 px, navy #294376, cap top y314, left edge 634 β 479 β 421 β 382 β 353 β 330 β 311 β 290 β 266 β 230 β 152 (every 2 frames). The field washes the bottom of the letters. f246: cut to a small line, 94 px, β0.058em, cap top y495. Left edge 1080, 921, 853, 810, 778, 754, 735, 720, 708, 698, 690, 683, 678, 675, 672, 671, 670, 669. f250: " keyframes" appears whole (not typed). f262β266: slot roll. The old word moves β1, β4, β8, β16, β32 px and fades; the new word "timeline" comes from +44, +20, 0 (f267). Blur = |offset|/14. f267β280: the line shrinks into the centre: width 644 β 627 (f272) β 597 (f276) β 546 (f279) β 502 (f280). S9 f281β334, logo: Badge 218 px (radius 22.5%, navy gradient #2B477C β #78A0C6, a 45% white ring, white glyph) centred at (956,533). Rotation per frame: β90, β64, β52, β43, β36, β30, β25, β21, β18, β15, β12, β10, β8, β6, β5, β3, β2, β1, 0 (f300). Scale per frame: 1.96, 1.68, 1.53, 1.43, 1.36, 1.29, 1.24, 1.19, 1.15, 1.12, 1.09, 1.07, 1.05 β¦ 1.0. f299β319: the badge slides left so badge + 33 px gap + wordmark centre on x960. Slide progress: 0, .06, .15, .35, .66, .82, .90, .95, .98, 1. Wordmark 88 px Inter 600, β0.02em, appears whole at f301 at 55% opacity, full by f303. A colour wash crosses it leftβright over 22 frames: each letter goes teal β sky β blue β cornflower in 2-frame steps, then ink #16181D. f321β334: the lockup rises 0 β β5 β β16 β β28 β β44 β β73 px (accelerating). S10 f335β356, hero app: The product's own chat app, 1006x715, radius 12: title bar: navy #1F3566, nav icons, a "Search [Product]" pill; an 86 px navy rail: logo badge, Home/DMs/Activity/Later/Options, "+" circle, avatar; a channel list panel #EEF2F8, 196 px: workspace name, channels, DMs with greyscale avatars, apps; a white pane with "# general", a date pill, three messages with reactions and reply threads, and a composer with a blue send button #42699D. Over an aerial ocean photo on its own camera (scale 1 β 0.85, ease-out). Window top-left per 3 frames: (457,340), (457,252), (457,220), (455,202), (451,191), (442,185), (423,182), (364,182) at f356. S11 f357β418, composer close-up: The window at scale 2.97, top fixed (window local y β screen yΒ·2.97 β 1357). x: the avatar status dot (local x58) sits at screen 271 β 172 β 140 β 121 β 101 (f382). Typing "make a launch video for my app" from f359 at ~1.4 chars per frame, caret on. f383β389: accelerating whip left (steps grow β20, β25, β32, β41, β54, β78, then the big final leap) landing the send button (local x943) at screen x1745 (f389), 1548 (f391), 1387 (f395), 1292 (f400), 1231 (f405), 1134 (f410), 788 (f418). Press f403β405: the button brightens to 155% with an 18 px glow, then releases over 5 frames. S12 f419β508, split: White page. An ocean card holds the app window (window x 404 β 321 β 272 β 241 β 220 β 207 β 200 β 199 (f442) β 206 β 214 β 227 β 246 β 283 (f460), y182). The card's right edge is the panel boundary at x1649 (f419) β 1469 β 1401 β 1359 β 1331 β 1313 β 1302 β 1297 (f440), then back out to 1369 (f458). Text 52 px Inter, β0.03em, left = card right + 90, cap top y513: "Every camera move." types f422β434. f461β478: the card (1380 wide) slides right, left edge 53, 132, 346, 399, 432, 457, 477, 494, 508, 520, 531, 540, 548, 555, 562, 567, 572, 576 β 596 (f488), pushing the old line off-frame. "Every transition." types 1 char per frame from f466 in the new left panel at x128. f491β508: everything rises 0 β β2 β β6 β β12 β β21 β β35 β β59 β β120 px. S13 f509β547, closing line: The full colour field (top edge around y80β410, a bowl shape, drifting). "All in one prompt" 88 px white, left edge fixed at x665, cap top 700 (f510) β 668 β 644 β 624 β 606 β 588 β 571 (f516) β 536 (f520) β 508 (f526) β 499 (f530) β 495 (f534). About 1 letter per frame. The newest 1β3 letters are dark navy #0C1A36, turning white on the next frame. Complete and all white by f527. S14 f548β569: page #F3F1EE, the badge 190 px centred, still. S15 f570β596: the ink version of the badge (#121212 square, white glyph, no ring) 220 px centred. Final hold (the only frozen stretch). </structure> <build> 1. One HTML page drawn by seek(t) as a pure function of the frame number. No CSS transitions, no timers, no Math.random (seeded hashes only). Shots register as {f0, f1, render(F)}. 2. Every value comes from keyframe tables kf(F, [[f, value], ...]) or per-frame lookup tables with linear interpolation. Never smooth these tables. 3. Separate camera transforms per layer (wallpaper, dock/windows, cursor). Cursor = one SVG macOS arrow reused everywhere. The colour field is an SVG path through 33 edge points per frame with a gaussian blur, filled by the ramp gradient. 4. Before rendering, scan every table for one-frame outliers and bad first/last values. A single bad number is a visible glitch, so block the render if any exist. 5. Sound: new music at 100.4 BPM. Airy pad 0β9 s, then the groove from f270 (kick, clap on 2 and 4, hats on eighths, bass, plucked arp), fullest 12.5β14.5 s, fading under the end mark. SFX (synthesized): whoosh f0; pops f1, 3, 4, 6, 7, 56, 549; clicks f39, 84, 138, 403; whips f46, 70, 88, 112, 182, 243, 331, 381, 459, 498; fly-in whooshes f152, 155, 158, 162; snap f164; word ticks f191, 194, 198, 201, 204, 208, 211, 250; thump f225; impact f281, f510; sparkle f301; typing ticks f359β381, 422β434, 466β479, 510β526; chime f570. Master to β14 LUFS, true peak β1 dBTP. 6. Render with Playwright at deviceScaleFactor 2, one screenshot per frame after fonts and images load. Encode H.264 yuv420p at 30000/1001 and mux the audio without -shortest (it drops the last frames). Count the frames: 597. </build> <gotchas> Measure text only after the fonts load. A longer product name makes the S9 lockup wider. Keep it centred on x960 and slide the badge further left. Busy, high-texture wallpapers strobe on the whips: use a calm photo and soften it, don't add blur. The window fly-in start pose must be close (+150, +300). Far-away starts make windows pop in late. The first letter at f510 must flash navy too. A frozen field at f509β510 reads as a glitch, so keep the edge drifting every frame. Faces must match names, and no avatar can show a backing layer. Run a motion critic and a design critic (separate agents, default stance reject) and fix what they find before showing me. </gotchas> <start> Ask me for the inputs. Then show me 4 stills (f40 the dock click, f170 the full desktop, f300 the logo, f530 the closing line) before you render the full film. </start>
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