초현실적인 AAA 라이브스트림 게임플레이 비디오 프롬프트
Wikiprompt, 무료 프롬프트 백과사전에서
초현실적인 AAA 라이브스트림 게임플레이 비디오 프롬프트 무기 모드와 HUD 요소가 다양한 30초 분량의 사실적인 라이브스트림 스타일 게임플레이 영상을 생성하기 위한 상세한 프롬프트입니다.
관련 미디어
프롬프트 내용저장
🌐
Create a 30-second ultra-realistic AAA third-person/first-person hybrid livestream gameplay video, 16:9, 4K, resembling an actual professional competitive game being livestreamed. The game is an original tactical snapping/shooting game with a futuristic precision weapon. Make everything feel like real playable gameplay, not a cinematic trailer.
GAMEPLAY STYLE: Unreal Engine 5 quality, realistic physics, responsive controls, detailed environments, professional streamer HUD, weapon animations, hit feedback, minimap, ammo counter, health/armor, objective tracker, kill feed, crosshair, score, ping/FPS indicators, and livestream overlay.
PLAYER: Professional gamer controlling a futuristic Snapper Precision Gun capable of switching between normal direct targeting, optical lens targeting, and microscopic ultra-precision targeting.
0–6 SEC - DIRECT SNAP
The player moves through an abandoned industrial facility while enemies appear from different directions.
Quick camera movement → player raises the Snapper Gun → direct hip/shoulder aim → rapid precision shots eliminate two enemy targets.
HUD instantly updates the score and kill feed.
ON-SCREEN: ENEMIES: 6 | AMMO: 24/120 | HP: 100 | ARMOR: 75 | SCORE: 1,250
6–12 SEC - OPTICAL LENS MODE
The player spots an enemy far across the facility.
Weapon switches into high-powered optical lens mode. Screen smoothly transitions into a realistic scope view with lens reflections, distance marker, wind indicator, rangefinder and moving reticle.
The player tracks the enemy through the lens → precise shot → enemy drops behind cover.
HUD: OPTICAL MODE | RANGE: 187M | ACCURACY: 94%
12–19 SEC - MICROSCOPIC SNAP MODE
The player discovers a tiny exposed component on an enemy's futuristic shield.
Activate Microscope Snap Mode. The screen dramatically magnifies the target, showing an extremely detailed microscopic targeting interface.
The reticle locks onto the tiny weak point → satisfying precision snap → shield breaks → enemy becomes vulnerable.
HUD: MICRO SNAP LOCKED | WEAK POINT DETECTED | +500
19–25 SEC - RAPID COMBAT
Three enemies rush the player from different angles.
The player instantly switches back to direct mode, slides behind cover, leans out and performs fast precision snaps.
Add realistic muzzle flashes, recoil, shell/effect particles, impact sparks, environmental destruction and smooth weapon animations.
KILL FEED:
PLAYER - PRECISION SNAP - ENEMY
PLAYER - HEADSHOT - ENEMY
25–30 SEC - FINAL TARGET
Only one enemy remains. The player runs upstairs while the enemy escapes through a narrow corridor.
Switch between direct view → optical lens → microscope precision mode in one fluid sequence.
The microscopic reticle locks onto a tiny glowing weak point.
FINAL SNAP.
The screen displays:
TARGET ELIMINATED
MISSION COMPLETE
PRECISION: 97%
TOTAL SCORE: 4,850
End with the professional livestream interface still visible, including LIVE indicator, viewer count, chat panel, FPS, ping, minimap, health, armor, ammo, objective tracker, kill feed and weapon status.
IMPORTANT: Everything must look like a polished real AAA game: consistent speed, realistic movement, accurate weapon animations, responsive HUD, professional UI, natural camera motion, synchronized sound effects, realistic lighting and shadows, no glitches, no floating objects, no random UI elements, no copyrighted game interface, and no text appearing except intentional game HUD/livestream elements.
전체 프롬프트를 보려면 로그인하세요
Continue with:
By logging in, you agree to our Terms of Use and Privacy Policy
사용법
이 프롬프트는 creative와 함께 사용하도록 설계되었습니다. 위의 프롬프트 내용을 복사하여 원하는 AI 도구에 붙여넣으세요.
최상의 결과를 얻으려면 자리 표시자(대괄호 또는 대문자로 표시)를 특정 요구 사항으로 사용자 지정할 수 있습니다.
토론
댓글 0개