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무릎 꿇은 자세와 혀 액션 비디오 프롬프트

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硅基废话

2026년 8월 29일

무릎 꿇은 자세와 혀 액션 비디오 프롬프트 캐릭터가 무릎을 꿇고 있는 장면을 애니메이션으로 만들기 위한 상세한 이미지-투-비디오 프롬프트로, 혀를 살짝 내미는 동작을 포함하며 원래 캐릭터와 장면을 유지하면서 시간에 따른 움직임을 추가합니다.

관련 미디어

프롬프트 내용저장

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Keep the original character, facial features, long straight black hair, light green clothing, white socks, body proportions, and indoor scene completely unchanged. The character remains in a low kneeling position with both knees on the ground and body leaning forward. At the start, both hands are on the ground, looking directly at the camera. During the first 2 seconds, she slowly shifts her body weight to her left side, letting her waist sink slightly, while her hips clearly arc to her right side. Her upper body makes a slight counter-rotation, creating a distinct change in her body curve. Then she gradually lifts her chin, bringing her upper body slightly closer to the camera, with her gaze locked on the lens. Around the 3rd second, she opens her lips and playfully sticks out her tongue briefly for about half a second to a second - not extended continuously, with a natural and playful expression. As she sticks out her tongue, her head tilts slightly to one side. After that, she quickly retracts her tongue, her mouth shifts into a slight smile, and her eyes continue looking at the camera. Finally, she holds a kneeling position with hips slightly pushed back, upper body slightly closer to the camera, and her long hair swaying naturally. The tongue-out action should be short, clear, and memorable - not exaggerated or extended too far, and not repeated continuously. She should not stand up, crawl, or significantly change the position of her legs. Keep the hand and foot structure, physique, and clothing stable.

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참고 자료

분류:creative| twitter| video-generation| character-animation

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