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种子舞蹈武术动作场景提示

来自 Wikiprompt,自由的提示词百科全书

Larus Canus

2026年7月23日

种子舞蹈武术动作场景提示 生成一段15秒、一镜到底、写实风格武术视频的详细提示词,包含特定动作序列和角色一致性要求。

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) the 12-grid storyboard, only referencing character styling, action sequence, spatial relationships, movement paths, and climax design. Do not retain storyboard panels, numbering, titles, text, or borders. Generate a video of about 15 seconds, shot in one continuous take, with a realistic martial arts film texture. Action sequence: Push door into workshop → Cloth ambush from behind → Duck low to dodge punch → Coil hand around wrist → Short palm strike → Duck low to dodge staff → Step through and switch positions → Cloth wraps around staff → Narrow escape from dye vat → Three-way pincer attack → Snake-style linked hands → Pass through cloth and close. The entire film features only one protagonist and three opponents. Character appearance, hairstyle, and costumes remain consistent. Do not duplicate the protagonist's face or add extra characters. The positions of dyed cloth, bamboo racks, dye vats, and wooden barrels must remain stable. Fabric only sways naturally when characters pass through, pull with hands, or strike with staffs. The final climax is a rapid snake-style linked-hand sequence: when a punch comes from the left, seize the wrist and redirect; when a staff comes from the right, close in at close range; when attacked from behind, duck low and pivot. Then chain together short palms, backhands, and elbow strikes to counter. No weightless movements, no contactless flailing, no fantasy effects, no anime afterimages, and no game CGI.

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