基于Three.js的逼真海洋环境
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基于Three.js的逼真海洋环境 使用three.js生成逼真3D海洋场景的综合性一次性提示,包含高级着色器、物理效果和交互元素。
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using three.js, create a realistic ocean environment using vertex shaders for wave displacement with Gerstner wave equations. Implement multiple wave layers (wind waves, swells, capillary waves) with realistic wave interference patterns. Include dynamic foam generation using particle systems triggered by wave height thresholds, realistic water caustics projected onto underwater surfaces, and Fresnel reflections that change based on viewing angle. Add interactive weather controls affecting wave height and frequency, realistic sky-to-ocean color transitions, floating debris that responds to wave motion, underwater viewing with light ray penetration effects, and procedural coastline generation with wave-shore interaction physics. Include tide simulation, different water types (choppy seas, calm lakes, rushing rivers), and marine life that reacts to wave conditions.
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