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Wan 3.0 Character and Environment Replacement Prompt

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Alex Neyef
Contributed byAlex NeyefXSource

Oct 24, 2026

Wan 3.0 Character and Environment Replacement Prompt A detailed video-editing prompt for Wan 3.0 to replace characters and environments while preserving the original action, lighting, and camera work. Includes specific character descriptions, environment changes, and performance preservation requirements.

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Edit the supplied 12-second Video 1. Replace the two people and the environments while preserving the original action, camera work and lighting. CHARACTERS Replace the woman wearing the pink football shirt with the woman from the supplied reference image. Match her face, physique, very long platinum-blonde hair and clothing: a flowing black robe with emerald-green lining, white collared shirt, fitted grey waistcoat, green-and-silver striped tie, short grey pleated skirt, black tights and black shoes. Replace the man wearing black with a young male wizard with messy dark hair, thin round black glasses and a small lightning-shaped forehead scar. Dress him in a burgundy-red textured athletic top over a charcoal undershirt, black leather protective chest armour with crisscross front lacing through metal eyelets, padded dark shoulders and subtle gold trim. Complete the outfit with dark trousers and practical black lace-up shoes. Use the supplied image as an appearance reference for the woman only. Create the male character from the written description above; no image reference is provided for him. All poses, gestures, expressions, gaze directions and movements must follow the corresponding people in the source video. Keep both identities and outfits consistent across every shot, including profile views and partial occlusions. Hair and clothing move naturally with the original performance. Their hands remain available for the original actions; do not add handheld accessories. ENVIRONMENTS Replace the existing locations in their original order: The opening grassy field becomes the grounds of an ancient British Gothic castle beside a large dark lake. A recognizable cluster of tall stone towers, steep slate roofs and pointed turrets rises in the distance. The football court beneath the urban bridge becomes a broad stone courtyard beside a monumental medieval viaduct, with high arches, weathered masonry and castle towers behind it. The next green football field becomes a large grass sporting pitch surrounded by tall wooden spectator towers with colourful banners. Three elevated golden ring-shaped goals stand at each distant end. The final paved court becomes an open castle courtyard enclosed by Gothic cloisters, pointed stone arches, columns and weathered flagstones. Change environments only at the original cuts. Match the source perspective, horizon height, ground orientation and playing-space dimensions. Keep structures outside the players' paths. Preserve believable foot contact, ball contact and foreground occlusion. PRESERVE THE SOURCE PERFORMANCE The source video is the sole motion and timing reference. Preserve every run, dribble, kick, feint, jump, turn, reaction and interaction frame for frame. Keep the original football unchanged, including its colour, size, rotation, trajectory, bounces and exact contact timing. Preserve the original duration, shot order, cuts, playback speed, framing, camera movement, handheld shake, lens perspective and motion blur. Do not introduce new actions, shots, slow motion or transitions. LIGHTING AND APPEARANCE Match each source shot's original light direction, softness, exposure, white balance, contrast and shadows. All replacement environments remain under the same overcast daylight as the source footage. Adapt both characters and their clothing to that light. The result should resemble ordinary live-action footage of real people playing football in these locations. Natural facial anatomy, realistic skin, believable fabrics and consistent contact shadows. Match the source sharpness, grain and compression. Avoid doll-like faces, artificial skin smoothing, CGI rendering, magical effects and dramatic colour grading.

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References

Categories:creative| twitter| video-editing| wan-3

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