Prompt: "Monte de uma máquina de combate colossal atravessa a linha do horizonte, sua estrutura blindada brilhando sob a luz crepuscular. Câmera baixa, ângulo de contra-plongée, capturando a escala imensa da máquina. Detalhes em alta resolução: 85mm, 4K, 24fps. O chão treme a cada passo, poeira e detritos suspensos no ar. Texto na tela: 'INVASION PROTOCOL'."

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Loriel.AI
Contribuído porLoriel.AIXFonte

28 de ago. de 2026

Prompt: "Monte de uma máquina de combate colossal atravessa a linha do horizonte, sua estrutura blindada brilhando sob a luz crepuscular. Câmera baixa, ângulo de contra-plongée, capturando a escala imensa da máquina. Detalhes em alta resolução: 85mm, 4K, 24fps. O chão treme a cada passo, poeira e detritos suspensos no ar. Texto na tela: 'INVASION PROTOCOL'." Um prompt de vídeo detalhado do Seedance 2.5 para uma cena cinematográfica de ficção científica em que um piloto embarca em um mecha em uma cidade em ruínas, com movimentos de câmera precisos, trava de personagem e regras de iluminação.

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Seedance 2.5, 15s, vertical 9:16 with an embedded horizontal cinematic frame and black bars top and bottom. Ultra-realistic cinematic sci-fi, UE5.5 look, realistic metal, dust, wind, and motion. Character lock: Use Image 1 as the only pilot reference for Alin. Keep her exact face, long pale blonde hair, brown tank top, dark blue shorts, knee pads, boots, body proportions. Use Image 2 as the only mech reference. Keep the exact red worn combat mech design, open cockpit canopy, glass shape, legs, weapon mount, old industrial surface details. Image 3 is only for boarding logic reference, not visible in the video. Use Image 4 as the only environment reference: ruined modern city street, damaged high-rises, abandoned cars, dusty open avenue, post-apocalyptic daylight. Story and camera: 0.0-2.5s, medium-wide low-angle shot, slow push in. The red mech stands alone in the ruined city street with its cockpit canopy already open, empty and waiting. 2.5-4.0s, medium shot, slight rightward follow. Alin runs in from off-screen left toward the mech, focused and urgent, not panicked. 4.0-7.0s, close-medium climbing shot, camera follows upward along the mech body. Alin boards the mech exactly like the boarding procedure: grabs the lower handhold, steps on the first foothold, climbs to the higher foothold, pulls herself up smoothly toward the open cockpit. 7.0-9.0s, cockpit close shot, slight inward move. She turns and lowers herself into the seat, brings both legs inside, settles firmly into the cockpit, hands naturally reaching the controls. 9.0-10.2s, exterior medium close shot. The canopy slowly closes. Through the glass, Alin is clearly visible seated inside and ready, proving she is now piloting the mech. 10.2-13.0s, medium-wide shot, slight low-angle pullback. The mech comes alive under her control: subtle weight shift, torso adjustment, leg flex, arm and weapon calibration, like a pilot-controlled warm-up, not automatic random movement. 13.0-15.0s, heroic low-angle three-quarter shot. The mech steps slightly forward into a ready-for-battle stance. Through the canopy glass, Alin is still visible inside. End on a strong pre-combat pose. Lighting: Cold post-apocalyptic daylight with warm edge light from the ruined city. Dust in the air, realistic reflections on worn red metal, soft haze, cinematic contrast. Rules: Smooth and continuous motion, no clumsy boarding, no random mech behavior, no extra characters, no text, no watermark, no logo, no cartoon look, no plastic materials. The result must clearly show that Alin boards the mech, sits inside, the canopy closes, and the mech is now under her control.

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Categorias:creative| twitter| seedance-2.5| video-generation

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