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High-Speed Anti-Gravity Combat Racer in ThreeJS

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Alexey Fateev

2026년 9월 4일

High-Speed Anti-Gravity Combat Racer in ThreeJS A prompt to generate a complete high-speed anti-gravity combat racing game using ThreeJS and web shaders, with specific mechanics, vehicle types, and visual style.

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Make me the most insane and blast of a high-speed anti-gravity combat racer you can possibly build on ThreeJS + Web shaders bro! The most important things are blistering sense of speed, tight drifting, boost mechanics, track elevation drops, motion blur, and jaw-dropping neon shader lighting. It's an intense futuristic raceway high above a strange world where aggressive AI racers battle for first place. Must have smooth camera banking into turns, shield/weapon pickups, and punchy air-brake physics. 3 craft types: a featherlight glass-cannon speeder, an agile balanced interceptor, and a heavy armored ramming tank. This is a Wipeout / Redout style AAA arcade racer in the browser. Do it right bro, I believe in you! An unusual setting for the game, pick it yourself. Please don't read the memory, don't read anything. Start from a blank slate.

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분류:creative| twitter| threejs| game-development

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