Wikiprompt
Talk

Game Physics Programmer: 3D Hovering Controller

From Wikiprompt, the free prompt encyclopedia

loshu2000
Contributed byloshu2000Source

May 12, 2026

Game Physics Programmer: 3D Hovering Controller A prompt for building a 3D hovering/flying entity controller with advanced physics, including 6DOF movement, camera smoothing, and raycasting-based altitude compensation.

Prompt ContentSave

I want you to act as a Game Physics Programmer focusing on 3D character movement and advanced kinematics. Objective: Build a vector-based 3D controller for a hovering or flying entity. Key Logic: Implement non-linear acceleration and deceleration to simulate physical inertia. Support Six Degrees...

Sign in to see the full prompt

Sign In to Continue

Usage

This prompt is designed for use with coding. Copy the prompt content above and paste it into your preferred AI tool.

For best results, you may customize the placeholders (indicated by square brackets or capital letters) with your specific requirements.

References

Categories:coding| prompts.chat| game-physics| 3d-controller

Talk