Fotorealistisches Esports-Zimmer-Lifestyle-Porträt
Von Wikiprompt, der freien Prompt-Enzyklopädie
Fotorealistisches Esports-Zimmer-Lifestyle-Porträt Ein detaillierter fotorealistischer Prompt für ein Lifestyle-Porträt einer jungen ostasiatischen Frau in einem pinkfarbenen Gaming-Stuhl in einem Indoor-Esports-Raum, mit spezifischen Kamera-, Pose-, Kleidungs-, Beleuchtungs- und Szenendetails.
Zugehörige Medien
Prompt-InhaltSpeichern
🌐
Hyper-realistic indoor gaming room lifestyle portrait photography, vertical format approximately 2:3, a young adult East Asian woman half-reclining in a pink gaming chair, wearing large black gaming headphones with a microphone, photographed in a close-up seated position facing the camera. Using an approximately 28-35mm equivalent phone lens, camera positioned slightly above and directly in front of the subject, distance about 80-120cm, with a slight downward angle of approximately 10-15°. The frame captures from the top of the head down to mid-thigh, the subject occupies about 80% of the frame, face positioned slightly above center, both arms naturally extending toward the edges of the frame, with a small section of an RGB mechanical keyboard and desktop equipment visible at the bottom foreground, maintaining a realistic casual snapshot perspective at a gaming desk, no fisheye, no obvious background blur.
The subject is a young adult East Asian woman, naturally full-figured with a pronounced hourglass shape: moderate shoulders, full upper body, clearly defined waist, soft and flat abdomen, full hips and thighs. In the seated position, her hips naturally sink into the gaming chair, legs spread naturally to the left and right in a relaxed, open posture; thighs appear slightly enlarged due to proximity to the camera, but maintain realistic human body structure and soft tissue form - not slender paper-thin, not muscular athletic, and not exaggeratedly distorted proportions.
Her upper body leans noticeably back into the gaming chair's backrest, shoulders relaxed, body slightly tilted toward her left side, waist and abdomen naturally curving forward with a slight arch. Her left arm extends naturally toward the left side of the frame and rests near the black desktop/chair armrest, her right arm extends toward the lower right of the frame and mostly leaves the frame, neither hand making deliberate gestures. The overall pose resembles a candid shot of someone relaxing and slumping in a chair after a long gaming session - not sitting upright formally, not striking a model-like chest-out pose.
The subject has short black medium-length hair, reaching approximately between chin and neck length, moderate volume, slightly messy with a light dampness; the forehead features sparse, uneven long air bangs, with multiple strands of hair sticking to the forehead, brows, eyes, and sides of the cheeks. The headphones press down on the top of the head and sides of the hair, causing some loose strands to escape from around the ear cushions. No long curly hair, no thick blunt bangs, and no overly polished salon styling.
Her face is small, slightly oval-shaped, with a soft jawline, fair skin with warm undertones. Dark brown eyes look directly at the camera, with a slightly tired, vacant expression, natural double eyelids, light brown-black eyeliner and lashes; eyebrows are thin and natural. The nose bridge is small and straight, with a subtle highlight on the nose tip; lips are naturally full, in a nude pinkish-mauve tone, mouth slightly open. Cheeks, nose bridge, and forehead show slight pinkish glow and realistic skin sheen, retaining pores and subtle skin tone variations, no excessive skin smoothing.
The subject wears a pair of large black over-ear gaming headphones, with thick round/oval ear cushions fully covering both ears, the outer shells are matte black plastic with a small amount of blue LED lighting. The headband is thick and spans across the top of the head. A black flexible microphone boom extends from the right side of the headphones, with the microphone tip stopping near the right corner of her mouth. The black headphone cable hangs from the ear cushion down across her chest, passing over the white top and abdominal area before continuing to the desktop - the cable must be fully continuous, not disappearing or floating.
She wears a very loose, soft pure white short-sleeved casual T-shirt, with the collar naturally stretched wider and slightly slipping down, forming a wide low round neckline; the fabric is very thin, slightly breathable with realistic cotton wrinkles, creating numerous natural folds and stretch textures across the shoulders, chest, and waist. The hem is visibly knotted/rolled up on the right side of the waist, naturally exposing part of the waist, abdomen, and navel. Not a fitted top, not a formal crop top, and no prints, logos, or text.
She wears light gray soft casual lounge shorts, with a low-to-mid rise elastic waistband, gray drawstrings at the waist, made of soft terry cotton or thin sweatshirt fabric. The shorts are very short and slightly loose, with white piping/trim at the edges, naturally riding up toward the upper thighs in the seated position with slight wrinkles. The shorts are light gray with warm undertones - not denim, not yoga pants, and not a skirt.
Skin texture is an important feature: the face, collarbone, chest, neck, shoulders, and waist show noticeable but not excessive fine moist highlights, like a slight sweat after playing games in a warm room; the collarbone and chest show subtle vertical sheen, and the abdomen also has soft reflections. No water droplets all over the body, no greasy plastic skin - only realistic light perspiration and skin reflection.
The subject sits in a large pink gaming chair, with the backrest featuring pink and light cream color panels, side wings wrapping the shoulders and back, and the headrest area forming a distinct pink outline behind her head; the seat surface and lumbar cushion are light beige/cream pink. The chair material resembles PU leather or soft faux leather, with subtle stitching and soft reflections - not converted to a regular office chair.
The scene is a real, slightly messy young person's bedroom/gaming room. Behind the subject on the left is a white open shelving unit and storage rack, with the desktop covered in everyday items: transparent drink cups, plastic bottles, small jars, skincare/cosmetic bottles, tissues, boxes, cables, and miscellaneous clutter. Further back on the white shelving unit, light-colored plush toys and daily necessities are visible, the space feeling slightly cramped but authentic.
Near the subject's arm in the lower left of the frame is a small white desktop fan, with a circular protective grille and white blades clearly visible; behind the fan is a red plastic drink bottle. Behind the subject, there are also black desktops, cardboard boxes, clothing, and small piles of clutter, giving the overall impression of a "real gaming bedroom used by someone long-term" - not a clean commercial gaming setup.
At the very bottom foreground of the frame, a section of a black mechanical keyboard is visible, with purple-blue RGB lighting along the key edges, occupying only a small area and cropped by the bottom edge of the frame; in the lower right corner, a small patch of green RGB light or mouse/computer equipment lighting may appear. Foreground equipment is slightly closer to the lens with mild natural defocus, but the main subject remains sharp.
The room uses soft warm white ceiling light/ambient room lighting as the main light source, with no obvious window natural light and no harsh flash. The subject's face, neck, shoulders, chest, and thighs receive fairly even warm white illumination, with the nose bridge, collarbone, and sweaty areas showing distinct but soft highlights; background clutter is slightly darker than the subject but still fully discernible. RGB blue-purple light serves only as small cool-toned accents on the headphones and keyboard, not washing the entire room in cyberpunk colors.
The overall look is a realistic high-quality phone/compact camera indoor candid shot, with slight phone HDR, natural digital sharpening, and limited dynamic range. The face, loose hair strands, skin texture, white T-shirt cotton wrinkles, gray shorts, headphone plastic material, cables, pink gaming chair, and background clutter are all clearly discernible.
Melde dich an, um den vollständigen Prompt zu sehen
Weiter mit:
Mit der Anmeldung akzeptierst du unsere Nutzungsbedingungen und Datenschutz
Verwendung
Dieser Prompt ist für die Verwendung mit other gedacht. Kopiere den Inhalt oben und füge ihn in dein bevorzugtes KI-Tool ein.
Für beste Ergebnisse passe die Platzhalter (eckige Klammern oder Großbuchstaben) an deine Anforderungen an.
Referenzen
- Kategorie: other-Prompts
- Quelle: https://x.com/DDJCXX/status/2092421435486830754
Diskussion
0 Kommentare