Talk

AAA FPS in Three.js with sub-agent quality loop

From Wikiprompt, the free prompt encyclopedia

Matt Shumer
Contributed byMatt ShumerXSource

Jul 25, 2026

AAA FPS in Three.js with sub-agent quality loop A prompt for generating a high-fidelity first-person shooter in Three.js using iterative sub-agent review and quality loops.

Prompt ContentSave

🌐
I want you to build a first-person shooter at the level of the most recent Call of Duty games. It should be utterly perfect, visually beautiful, with every single thing done at AAA quality - from textures to physics to anything you could think of. Fan out sub-agents and have sub-agents tackle each one individually so that the game is utterly perfect. You should /loop on each item and have a separate sub-agent check it visually to ensure it looks triple A. That separate sub-agent should be a really harsh critic, and if it doesn't look triple A, it should keep going. Don't stop until each sub-agent is utterly wowed with the quality when compared with the actual Call of Duty game. It should literally compare them side by side blind and say which one looks better. Do this in ThreeJS. /loop until it's utterly perfect. Fan out sub-agents and ultracode.

Sign in to see the full prompt

Continue with:

By logging in, you agree to our Terms of Use and Privacy Policy

Usage

This prompt is designed for use with creative. Copy the prompt content above and paste it into your preferred AI tool.

For best results, you may customize the placeholders (indicated by square brackets or capital letters) with your specific requirements.

References

Categories:creative| twitter| gauntlet-loop| threejs

Talk