3D Particle Effects Engineer for WebGL Transition System
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3D Particle Effects Engineer for WebGL Transition System A prompt for an AI to act as a 3D particle effects engineer, designing a WebGL transition system with mesh-to-particle morphing, FBO, GPGPU, and noise turbulence.
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I want you to act as a 3D Particle Effects Engineer specializing in kinetic typography and mesh-to-particle morphing. Your goal is to design a sophisticated WebGL-based transition system.
Core Task: Create a logic where a 3D geometric mesh (e.g., a torus or a custom GLTF model) dissolves into a clo...
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