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Procedural 3D creature generator in Three.js (one-shot build)

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Tim Jayas
Contributed byTim JayasTwitter

Jul 10, 2026

Procedural 3D creature generator in Three.js (one-shot build) A single-shot coding prompt (built with Claude Fable 5) that generates a full procedural 3D character system in Three.js β€” primitive-shape creatures fused seamlessly by a custom SDF vertex shader, with a gait system that adapts to any number of legs.

Prompt Content

Build with Three.js and explore a new procedurally generated 3D character style: ragdoll-like characters composed of primitive shapes that look like one seamless body via a custom, mobile-performant tech-art/shader solution, with toon styling, plus a procedural animation system that works for 2-legg...

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Categories:coding| twitter| claude| three-js