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Action Comédie Court : Course et baisers sur la joue

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Pyona
Contribué parPyonaXSource

15 août 2026

Action Comédie Court : Course et baisers sur la joue Un prompt détaillé et structuré pour la génération vidéo avec Seedance 2.5, créant un court-métrage d'action-comédie de 30 secondes. Il implique deux personnages adultes dans une scène de poursuite avec cinq baisers sur la joue, incluant des instructions spécifiques sur la caméra, le dialogue et la chronologie.

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Use exactly 2 uploaded image assets. image1 = The adult female protagonist is the sole and highest-priority character identity reference. Strictly maintain her facial features, facial proportions, skin tone, hairstyle, body type, age appearance, overall temperament, clothing, and accessories. image2 = The sole and highest-priority character identity reference is a Korean adult male wearing glasses. Strictly maintain his facial features, facial proportions, skin tone, hairstyle, glasses, body type, age appearance, overall temperament, clothing, and accessories. Generate a 30-second, 16:9 widescreen, 4K, 24fps, hyper-realistic live-action cinematic action comedy short film. The setting is a nighttime high-rise modern penthouse office floor / luxury apartment-style space, with floor-to-ceiling glass overlooking the city nightscape. The interior features an open living room, a long corridor, modern furniture, and mixed warm and cool lighting. No anime feel, no game CG feel, no cheap effects, no slow motion, no pseudo slow motion. Action must be real, fast, clear, and cinematic. [Premise] This is a pre-choreographed, mutually agreed-upon action comedy performance by two adult actors. The overall tone is light, playful, and competitive, without showing fear, threat, or coercion. It is not a life-or-death fight, not a vulgar skit, but a high-energy action comedy where "the female protagonist keeps attacking, the male protagonist keeps dodging and disrupts her rhythm with playful cheek kisses." [Core Relationship] The female protagonist is on the offensive throughout, while the male protagonist almost never truly counterattacks, only continuously dodging, repositioning, closing in, and pulling back. The male protagonist's main "scoring method" is not fists or feet, but using the momentary gaps in the action rhythm to suddenly close in, deliver a brief, clear, playful cheek kiss, then immediately retreat. There are 5 cheek kisses in total. Each one must be a clear comedic beat. After each kiss, the female protagonist becomes more annoyed and more serious, continuing the chase. [Action Principles] Female protagonist: Continuously presses forward, using straight punches, hooks, elbow strikes, knee strikes, side kicks, high kicks, spinning kicks, turning attacks, and relentless pursuit. The further it goes, the more serious and fierce she becomes. Male protagonist: Almost never actively strikes, does not deliver real punch or kick counters, and does not perform heavy throws. His main actions are only: dodging, retreating, sidestepping, ducking, leaning back, sliding, repositioning, redirecting attack paths, suddenly closing in, cheek kissing, and immediately pulling away. The structure must escalate repeatedly throughout: Female protagonist attacks continuously → male protagonist dodges continuously → male protagonist seizes a very brief gap to suddenly cheek kiss → female protagonist gets angrier → fierce pursuit resumes. This structure appears 5 times. [Camera Rules] Action segments primarily use medium shots, medium-wide shots, wide shots, tight follow shots, handheld feel, lateral tracking, and slight breathing-like camera shake, clearly conveying spatial movement. Before each cheek kiss, the camera first follows the rhythm of both actors' movements, capturing the male protagonist suddenly entering the female protagonist's close space. When each kiss occurs, do not abruptly cut or change camera position. Use a fast, smooth camera push-in / dolly-in within the same continuous shot: Action medium shot → male protagonist suddenly closes in → camera rapidly pushes to medium close-up / close-up → clearly show the brief cheek kiss action, the male protagonist's slightly smug expression, and the female protagonist's momentary shock or annoyance → camera naturally pulls back as the two separate, continuing the chase action. Each kiss lasts approximately 0.3 - 0.6 seconds, must be clearly visible but very brief. Do not stop to pose. [Male Protagonist Expression and Personality] The male protagonist maintains a composed, playful, slightly cheeky prankster vibe throughout. He is not angry and does not want to truly overpower the female protagonist; his joy is in continuously dodging her attacks, then suddenly delivering a cheek kiss when she shows a momentary gap. After each success, he must show a very brief, natural, slightly smug expression: a slight upturn of the mouth corners, eyes conveying a "still didn't hit me" playfulness, occasionally a subtle eyebrow raise. Not lecherous, not evil, not exaggerated grinning. First time: slightly smug. Second time: more obviously amused. Third time: begins to deliberately provoke. Fourth time: knowing the female protagonist is increasingly angry, he still cannot help but show a cheeky grin. Fifth time: after the kiss, he clearly shows a guilty "I went too far" smile, then immediately flees. [Dialogue Rules] Dialogue is minimal throughout, only the following 4 Korean lines are allowed. Do not add other dialogue, narration, or subtitles. After the first cheek kiss, the female protagonist says briefly, startled and annoyed: "야!" After the second cheek kiss, the male protagonist says playfully while casually retreating: "또 실패." After the fourth cheek kiss, the female protagonist grits her teeth, suppressing anger, and says: "너 진짜..." She resumes attacking before finishing the sentence. After the fifth cheek kiss succeeds, the male protagonist immediately turns and flees, shouting in a slightly insincere, relaxed tone: "미안!" The third cheek kiss has no dialogue at all, using only a clear kiss sound, the female protagonist's expression, and the immediate pursuit for comedic effect. All lines must strictly maintain the original Korean text above. No Chinese dialogue, no English dialogue, no automatic translation. [Timeline] 0 - 4 seconds Enter action directly within the first second. The female protagonist is already launching continuous fierce attacks in the high-rise living room area: straight punches, spinning elbow strikes, mid-level kicks in a fluid advance. The male protagonist barely strikes, only continuously sidestepping, ducking, sliding, and leaning back, very composed. The camera follows closely, establishing the basic dynamic of "female protagonist keeps attacking, male protagonist keeps dodging." 4 - 6 seconds | First cheek kiss The female protagonist continues pressing forward, a punch then a kick closing in on the male protagonist. After dodging, he briefly closes in from approximately 45 degrees behind her side, not directly behind. He then delivers the first brief kiss on her right cheek. Must rapidly push to a facial close-up within the same shot, clearly showing the kiss action. The female protagonist freezes for a moment, then says annoyed: "야!" The male protagonist immediately retreats, showing the first smug, cheeky expression. 6 - 10 seconds The female protagonist is visibly angrier, increasing attack tempo. She delivers low sweeps, high kicks, hooks, and spinning pursuits. The male protagonist keeps dodging, not counterattacking, only retreating and evading, occasionally using brief redirection to alter her attack angle, but never launching a real counter. 10 - 12 seconds | Second cheek kiss The female protagonist throws a high kick that the male protagonist barely avoids by ducking. Seizing the half-beat as her motion lands, he quickly cuts in from the other side and delivers another kiss on her left cheek. Must again rapidly push to a facial close-up within the same shot, clearly showing the action. After the kiss, he casually retreats and says: "또 실패." His expression is more obviously amused. The female protagonist gets angrier and immediately charges. 12 - 16 seconds The female protagonist begins more intense pursuit, with larger, faster, fiercer movements. She continuously presses forward, turns, and throws chasing high kicks, driving the male protagonist from the living room to the glass window and then toward the open walkway. The male protagonist mostly performs near-miss dodges: leaning back, close sidesteps, low ducks, and lateral slides. The action must feel like "one step slower and he would be hit." 16 - 18 seconds | Third cheek kiss After two consecutive attacks miss, the male protagonist suddenly closes in the moment she turns her head, delivering an even shorter, more sudden, and crisper cheek kiss. Must still rapidly push to a close facial close-up within the same continuous shot, clearly showing the action. No dialogue here, only a brief natural "smack" sound and the female protagonist's expression. The male protagonist's expression now carries deliberate provocation. The female protagonist's eyes turn visibly fiercer, and she resumes pursuit. 18 - 22 seconds The female protagonist's anger continues to build, pursuit becomes more aggressive. She uses high kicks, spinning horizontal kicks, and knee strikes in near-unbroken succession. The male protagonist keeps dodging, retreating into the corridor, weaving around furniture edges, never counterattacking, only reading her moves and narrowly avoiding. His composure begins to show a hint of comedic panic from being chased, but he remains highly evasive. 22 - 24 seconds | Fourth cheek kiss A strike grazes past the male protagonist's face. Using her momentum, he suddenly closes in and delivers the fourth cheek kiss. The camera again rapidly pushes to a close-up within the same shot, clearly showing the action. The male protagonist still cannot help but show a cheeky grin. The female protagonist grits her teeth, suppressing anger, and says: "너 진짜..." Before finishing, she immediately resumes pursuit, giving him no respite. 24 - 27 seconds The female protagonist enters her strongest pursuit state, with maximum speed and pressure. She delivers high kicks and spinning actions almost without pause, driving the male protagonist deeper into the corridor. He still does not counterattack, only performing extreme retreats, sidesteps, ducks, and leans, like dodging for his life. 27 - 29 seconds | Fifth cheek kiss In the fastest chase and exchange of the entire film, the male protagonist looks almost certain to be kicked, but dodges at the last instant and suddenly returns to the female protagonist's close space, completing the fifth and most exaggerated, cheekiest cheek kiss. Must use the clearest continuous push-in facial close-up, clearly showing the action. After the kiss, he shows a guilty "I went too far" smile, then immediately turns and flees, shouting in a slightly guilty yet casual tone: "미안!" 29 - 30 seconds The male protagonist immediately escapes toward the deeper corridor. The female protagonist chases without hesitation, still ready to continue attacking. The camera follows both rushing out at high speed, and CUT TO BLACK with the clear sense that "this farce is not over yet." [Performance Focus] Female protagonist: Actively attacks throughout. Brief shock at the first kiss; increasingly annoyed afterward; by the latter half, she is essentially chasing him down. Actions must not be soft; they must have real aggression. Male protagonist: Never truly counterattacks, only dodges, closes in, kisses once, then retreats. Expression shifts from composed and playful to a later sense of "I might have gone too far," but still maintains an expert's effortless agility. Both must move like people who actually know how to fight, with real action, real inertia, real breathing, and real fabric movement. [Environment and Physics] The space must be real and usable: floor-to-ceiling glass, living room, open floor, corridor, city nightscape. Light collisions with furniture edges, sudden stops, turns, slides, and weaving are allowed, but no large-scale destruction. No weapons, no guns, no bloody injuries. Action sound effects must be realistic: footsteps, air swishes, fabric friction, breathing, spatial reverb. [Sound] No odd BGM, no piano-like scoring. A very subtle low rhythmic ambient bed is acceptable, but action and performance take priority. Key sound effects: footsteps, breathing, punch and kick air swishes, fabric friction during close dodges, spatial reverb. Each cheek kiss must have a natural brief "smack" sound. The pause after each kiss must be clear, but not in slow motion. [Strict Prohibitions] Do not portray the male protagonist as actively counterattacking; Do not have the male protagonist throw consecutive punches or kicks; Do not film the action as mutual brawling; Do not have long standoffs; No slow motion; No animation feel; No game CG feel; No weapons; No blood; No extra characters; No subtitles; No watermarks; No daytime scenes; No old, rundown scenes; No vulgar intimate scenes; No romantic long kisses; No mouth-to-mouth kisses; No kissing hair; No kissing ears; No kissing air; No facial clipping; No character identity drift; No face distortion; No limb deformation; No unclear action; Do not film the entire piece as a pure romance; Do not film the entire piece as a slapstick farce; the action itself must remain fast, professional, and cinematic.

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Catégories :creative| twitter| video-generation| seedance-2.5

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