Talk

Battle of the Ruins: Seedance 2.0 Cinematic Action Prompt

From Wikiprompt, the free prompt encyclopedia

Loriel.AI
Contributed byLoriel.AIXSource

Aug 29, 2026

Battle of the Ruins: Seedance 2.0 Cinematic Action Prompt A detailed 15-second cinematic action prompt for Seedance 2.0, featuring a post-apocalyptic battle with precise timing, character references, and negative constraints.

Prompt ContentSave

🌐
15s, vertical 16:9 with an embedded horizontal cinematic frame and black bars top and bottom. Ultra-realistic post-apocalyptic fantasy action in a ruined city. Broken streets, collapsed buildings, wrecked cars, smoke, dust, sparks, flying debris, strong motion blur, cinematic live-action VFX. No text, no watermark, no cartoon, no game UI. Use Image 1 as the only reference for Alin: exact face, long pale blonde hair, silver-black female biomechanical armor, orange glowing details, realistic metal joints, strong feminine silhouette. Do not change her design. Use Image 2 as the only enemy reference: many creatures of the same type, not one monster. Keep the exact gaunt body, low crawling posture, long forelimbs, giant claws, long tail, narrow head, sharp teeth, dark wet skin, bony spine. No humanoid soldiers, no tentacles, no other creatures. Alin’s orange-gold energy sword must extend from her forearm armor: armor opens, blade frame extends, energy fills it. Her floating orange-gold swords behind her are real and must launch outward at the end. Rhythm: fast overhead drop into battle, then 0-6s ultra-fast close combat against a monster swarm, then brief upward break, then full sword formation, then final sword volley explosion. 0.0-1.0s: overhead drop into a ruined city intersection, Alin in the center, monsters closing in from rubble, rooftops, cars, and smoke. 1.0-6.0s: very fast fight montage. Two monsters lunge, Alin’s forearm blade deploys, she slashes one, cuts low at another, ducks a third from behind, dashes sideways through the swarm, sparks against claws and wrecked metal, slides under a frontal charge, spins, strikes again, steps off a monster and a flipped car, then launches upward out of the first ring of attackers. 6.0-8.0s: low-angle rise above the ruined street, orange-gold swords begin forming behind her while monsters leap and climb below. 8.0-12.8s: she drops back into the center, surrounded again, blocks a frontal bite with the main blade while the floating swords lock onto multiple incoming monsters. 12.8-15.0s: final burst. All orange-gold swords fire outward at high speed like a fan-shaped solar arrow storm into the monster pack, while a circular orange-gold shockwave explodes from Alin, blasting dust, sparks, and debris across the ruined city. End with monsters forced back and the battle still not over. Lighting: harsh post-apocalyptic sunlight through smoke and dust, strong backlight, high contrast, orange-gold reflections on armor, rubble, and monster skin. Negative: no grassland, no single boss duel feeling, no slow pacing, no static posing, no blood gore, no extra creature types, no weapon appearing from nowhere.

Sign in to see the full prompt

Continue with:

By logging in, you agree to our Terms of Use and Privacy Policy

Usage

This prompt is designed for use with creative. Copy the prompt content above and paste it into your preferred AI tool.

For best results, you may customize the placeholders (indicated by square brackets or capital letters) with your specific requirements.

References

Categories:creative| twitter| video-generation| seedance

Talk